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Firmware Update v1.5.4.3
A new release of firmware for both the TB-Seq Eurorack module and the TB-Valhalla v3 desktop synth. Whats New in v1.5.4.3 Pattern shifting allows you to nudge or shift a pattern by one or more steps. So if your pattern was 1,2,3,4,5,6,7,8 you can shift it to 5,6,7,8,1,2,3,4 either left or right shifting is possible…
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GS1-E (batch 220818)
If you are having trouble with the GS1-E not outputting an envelope, you purchased your GS1-E kit from Thonk before June 2023 please check if you have the order batch code ending 220818 – batch code is shown below in the picture in bottom left corner. Assuming you’ve checked all your soldering and parts are…
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GS1-U
The GS1-U builds on the GS1-NR utility module and provides three functions. The first is a ring/cross modulator function using the same LM1496 balanced modulator/demodulator IC as found in the Roland System 100M circuits. The second provides a transistor noise generator which can output both white and pink noise. The third is a gate delay…
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GS1-D
The GS1-D is a delay module that provides two types of customisable delay. Based on the PT2399 digital delay IC with a delay from 30ms to 340ms, the standard “delay” mode allows for normal echo/delay effects that can range from a flanger (short delay) to a classic dirty delay. The IC itself is used on…
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TB-FX
The TB-FX Eurorack module is an 8hp effects module that combines both a simple short period delay and gritty overdrive that both compliment the classic 303 tones from the rest of the TB series. EFX1 – Delay Starting with the delay, the module uses the classic chip used in many guitar pedals, the PT2399, which…
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TB-Seq
Module News: 5th Dec 2023 – New firmware available The TB-Seq Eurorack module and integrated MIDI interface in the Ge0synchronous desktop semi-modular synthesisers combine standard MIDI note to CV V/Oct, gate and trigger conversion as well as MIDI to CV clock with configurable PPQN (pulse per quarter note) – both in and out. The module…
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GS1-M
The GS1-M is a switchable averaging or summing mixer. Typically, with audio signals, you want to provide a unity gain style mixer, i.e. the signals are mixed, or as we call it here, averaged, while maintaining a common gain across all signals. So you keep the same volume essentially. Sometimes you may want to boost…
